Conferences: UBISS 2023 summer school on Creating Virtual Reality Experiences for Social Good

The University of Oulu invites applicants to their 11th International UBI Summer School, June 12-17, 2023, featuring a 6-day “hands on” workshop on *Creating Virtual Reality Experiences for Social Good *( https://ubicomp.oulu.fi/UBISS2023/workshops-instructors/ <https://ieeevrpublicity-dot-yamm-track.appspot.com/2-uWKgVfqH0nCz29KfCWnikIL9TMdPf02l5oH7qqgygFHQfR0hgESjOYvSaOn1CO1lhG_JrqvSevkZidQ4rFgT4Xk6PvJANT3W-yxJhrq4ItauThFL45I9gBzNG1Zub0KrDqCpzRY-Pu4a9_I5S3L-3EVooSd3pAkJND9J5ZDczAhfW63GZXdE8FsIj5rPhhiDx6Nex78xkGvGfVkhYQqgxMl0hkqNeKP5OewCadxXZwC9cWb74VHa6JwrpErz4ZGWNUf4p5d0wNKcCU91oOajXHVGdFlFK0jVeNyDnRxR4n9GpD2m4xH9b2rbOkKIHDya9Em377hregi4n9lxUhUyiLsNBYCCXRb0WuB2lRN4pKZoqGzbzkNF6Nn9hZsQ8VwCIwmqvrn5zuurS2MQM3-6oxNpoNSuYWpu9ofVUrO2P2Cv_-0s3mhFMBZ6n_D5lKHBlewfCrmlLdiy5r40F9hqDR2Fq98clPqzbQ5ZIZanjnmCqV1eA>). Content will be aimed towards advanced PhD students, postdoctoctoral researchers, and industry and public sector professionals, but MS and BS students are also welcome and can earn course credit. Registration fee: 300 EUR Accommodation: 39 EUR/day (per person in twin bed room in luxurious villa with sauna) Credits: 5 ECTS (University of Oulu course code 521154S) Stage 1 application deadline: March 13, 2023. This workshop will provide an overview of the theoretical foundations, hardware/software technologies, and interaction techniques necessary to begin creating optimally effective virtual reality experiences. Structured as a mixture of theory and practice, the workshop will also provide students with the opportunity to gain practical experience by implementing 3D user interfaces and developing a prototype VR application motivated by a social good problem. Major learning objectives include: - Understanding virtual reality technologies, including displays, motion tracking, and input devices, and software frameworks such as the Unreal game engine, - Gaining familiarity with both current and future applications of virtual reality, especially those that address societal challenges and contribute to social good, - Learning about the design and implementation of 3D interaction techniques, including navigation, selection, manipulation, and system control, - Thinking critically about what makes a virtual reality experience effective and compelling (and conversely, what doesn’t), - Gaining practical experience in developing a virtual reality application that applies 3D user interface best practices. In this workshop, we will be using the Unreal game engine, blueprints and C++. Prior experience with these specific tools is not expected. However, students should have solid programming skills in at least one modern programming language (e.g., Java, C++, Python, etc.) and be comfortable with consulting documentation to look up unfamiliar syntax. Basic knowledge of computer graphics is also beneficial, but not required. Instructors: Professor Victoria Interrante, University of Minnesota, USA Dr. Matti Pouke, University of Oulu, Finland Dr. Paula Alavesa, University of Oulu, Finland [image: beacon]
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IEEE VR Publicity