From jonathan.hook at york.ac.uk Mon Jun 10 14:45:22 2024 From: jonathan.hook at york.ac.uk (Jonathan Hook) Date: Mon, 10 Jun 2024 13:45:22 +0100 Subject: [Infovis] Associate Lecturer in Interactive Media @ University of York (teaching: Creative Coding, Unity, Media Asset Creation) Message-ID: <8443DCB8-2343-40C8-8B84-CA38E77135FC@york.ac.uk> == Associate Lecturer in Interactive Media (teaching: Creative Coding, Unity, Media Asset Creation) == - Institution: University of York - Salary ?36,024 - ?44,263 per year (reduced pro rata for part time working) - Hours of work: Part-time - Apply by: 25/06/2024 https://jobs.york.ac.uk/vacancy/associate-lecturer-in-interactive-media-558528.html We invite applications for the position of Associate Lecturer in Interactive Media to contribute to the University of York?s teaching in the creative technologies, primarily on its BSc in Interactive Media programme. This position will commence from 2nd September 2024 and will be available as a 0.7FTE appointment for a fixed term period of 10 months. The successful candidate will convene and teach on existing modules covering creative coding and programming, media production for 2D and 3D user experiences. You will also help deliver practical sessions on creative media programming and coding for arts, games and interactive media experiences using a variety of industry standard tools and techniques. You will also contribute to supervising and assessing final year projects, as well as performing assessment moderation. You will also be expected to undertake pastoral supervision duties. The successful candidate will complement the dynamic interdisciplinary teaching team of the creative technologies that spans programming, design, media production, sound recording and humanities, and work with motivated and highly creative students in a rewarding and productive community. We seek applicants with a degree in a relevant subject (e.g. Interactive or Digital Media) and experience of contributing to teaching at HE level. The applicant must also have the skills to design, manage and deliver their own teaching, carry out assessment duties, engage with a wide-ranging audience, as well as supervise student work. With respect to personal attributes, the applicant must demonstrate attention to detail and commitment to high-quality work, a collaborative ethos, a positive attitude to colleagues and students, willingness to work proactively and an ability to plan and prioritise their own work. The role will be held within the University?s interdisciplinary School of Arts and Creative Technologies. The School of ACT was established in 2022, and is a highly innovative unit which brings together research, teaching and commercial activities in the fields of interactive media, music, film, television, theatre, sound recording and the business of the creative industries. Please direct informal enquiries to the Programme Leader of the Interactive Media BSc, Dr Alessandro Altavilla (email: alessandro.altavilla at york.ac.uk). Find out more and apply: https://jobs.york.ac.uk/vacancy/associate-lecturer-in-interactive-media-558528.html From wanling.cai at tcd.ie Mon Jun 10 16:59:38 2024 From: wanling.cai at tcd.ie (Wanling Cai) Date: Mon, 10 Jun 2024 14:59:38 +0000 Subject: [Infovis] ACM UMAP 2024 | Online Registration until 21 June Message-ID: * We apologize if you receive multiple copies of this email * * Online version: https://www.um.org/umap2024/registration/ ACM UMAP 2024 ? Online Registration until 21 June ACM UMAP 2024: The 32nd ACM Conference on User Modeling, Adaptation and Personalization Cagliari, Sardinia, Italy July 1-4, 2024 ACM UMAP ? User Modeling, Adaptation and Personalization ? is the premier international conference for researchers and practitioners working on systems that adapt to individual users, to groups of users, and that collect, represent, and model user information. ACM UMAP is the successor to the biennial User Modeling (UM) and Adaptive Hypermedia and Adaptive Web-based Systems (AH) conferences that were merged in 2009. It is sponsored by ACM SIGCHI and SIGWEB, and organized with User Modeling Inc. as the Steering Committee. Proceedings are published by ACM and part of the ACM Digital Library. ACM UMAP 2024 is organized as an in-presence event, with online attendance support only during workshops and tutorials (i.e., the main conference will be run fully in-presence). Only workshops and tutorials will be streamed. ACM UMAP 2024?s organizers seek to foster an accessible and inclusive conference. We recognize that attendees have differing abilities to pay, and have instituted a tiered pricing program to accommodate different financial needs. Thanks for your interest in UMAP 2024! Please read the information link below carefully regarding costs and deadlines. * Registration information: https://www.um.org/umap2024/registration/ - Standard Registration until June 21, 2024 - Onsite Registration By July 4, 2024 * Registration Link: https://cvent.me/ekykDz Contact Information If you have any questions or enquiries, please contact: umap2024-chair at um.org. From a.arleo at tue.nl Mon Jun 10 17:48:12 2024 From: a.arleo at tue.nl (Arleo, Alessio) Date: Mon, 10 Jun 2024 15:48:12 +0000 Subject: [Infovis] PhD Opening at TU\e - Network visualization and large event sequences analysis Message-ID: *** 5-year fully funded PhD-TA Position at TU Eindhoven *** Are you eager to work on a topic that brings together advanced network visualization and large event sequences analysis? Contribute to a growing and challenging research field in a five year fully funded PhD-TA journey, investigating complex, multifaceted phenomena as well as industry processes. Apply now! The project will be developed within the visualization cluster under the supervision of Dr. Alessio Arleo (a.arleo at tue.nl) and Prof. Fernando Paulovich (f.paulovich at tue.nl). The visualization cluster (https://research.tue.nl/en/organisations/visualization) at TU/e has a strong track record in visualization and visual analytics for large event sequences and high-dimensional data. It has generated several award winning contributions at major visualization conferences (IEEE VIS, IEEE InfoVis, IEEE VAST, EuroVis); several successful start-up companies (MagnaView, Process Gold and SynerScope); and a number of techniques that are used on a large scale world-wide. Do you want to know more and apply? Follow the link below: https://jobs.tue.nl/en/vacancy/phdteaching-assistant-at-tu-e-1084691.html Alessio Arleo, Ph.D. Assistant Professor Department of Mathematics and Computer Science TU Eindhoven From ebert at ou.edu Fri Jun 14 19:10:37 2024 From: ebert at ou.edu (Ebert, David) Date: Fri, 14 Jun 2024 17:10:37 +0000 Subject: [Infovis] Reminder: Papers due tomorrow - HICSS58 minitrack on Visual analytics; Conference - January 7-10 2005, Big Island, Hawaii Message-ID: Minitrack: Interactive Visual Analytics for Knowledge Integration and Decision Intelligence Minitrack Papers due June 15, 2024 Conference is January 7-10, 2025 at the Hilton Waikoloa Village, Big island, HI https://hicss.hawaii.edu/ The demands of decision-making in an increasingly interconnected world mandates that complex real-time data analytics will combine with organizational knowledge integration, synthesis, and engineering to a key role in decision-making. Interactive Visual Analytics for Knowledge Integration and Decision Intelligence supports human decision making through interaction with data and statistical and machine learning processes, with applications in a broad range of situations where human expertise must be brought to bear on problems characterized by massive datasets and data that are uncertain in fact, relevance, location in space and position in time. In partnership with organizations in defence, health care, and business, visual analytics research methods combining laboratory studies, cognitive ethnography, and field experiments have aided the design of information systems for decision making about injuries to children, multiomic precision health, radiological diagnosis, and VR for conflict zone operations. Submissions are encouraged that focus on the applications, methods, and theory for visualization, analytics, knowledge integration and decision intelligence in organizations. Case studies of applications of these methods to new analytic and decision making tasks in science and technology, public health, business intelligence, financial analysis, social sciences, and other domains are particularly welcome. Submissions may include studies of visual analytics and decision support in the context of an organization (e.g., communication between analysts and policy-makers), perceptual and cognitive aspects of the analytic task, Interactive Machine Learning, and collaborative analysis using visual information systems. Additionally, submissions may include understandable, trustable AI as well as human-guided AI to round out the problem-solving process. Emphasis will be given to submissions that use visual analytics for social change discovery, analysis, communication, and focus on mixed-initiative human/AI analysis. This minitrack seeks to define analytical methods and technologies that use interactive visualization to meet challenges posed by data, platforms, and applications for decision making and risk-based decision making: * Analysis of multi-perspective knowledge integration, synthesis and engineering in organizations. * Use of interactive visualization and visual analytics in digital economies * Visual analytics and visualization in "wicked" problem solving in organizations * Analysis of datasets of varying size and complexity from archives and real-time streams * Collaborative visual analysis and operational coordination within and across organizations. * Interactive and visual risk-based decision making * Interactive machine learning methods * Managing response time of complex analytical tasks * Effective deployment and case studies of success from deployed visualization and analytics experiences * Visualization and analytics for data-driven policy making and decision support * Issues and challenges in evaluation of visual decision making * Mixed-initiative analysis methods for decision making * Cognitive and social science aspects of visual decision-making environments * Visual decision-making in the context of Trustable AI or mis/disinformation * Theory-enhanced automated detection of fake news and fake comments (with visualization) For HICSS-58, we extend our focus to multidisciplinary collaboration and communication among researcher from a variety of research perspectives. Authors are encouraged to bring the lens of their own background and expertise to focus on the analytics of the data itself and coordination of multiple levels of analysis, decision-making, communication, and operations to the design and evaluation of effective presentations for stakeholders and dissemination of trustful and actionable information. We invite computational, cognitive, communication, and organizational perspectives on advanced data processing and interactive visualization for analysis and decision-making across a range of human endeavors. We also invite participation from researchers who are looking at scaling issues and multiscale issues, whether these scales refer to the time of decision making, the form-factor and operational constraints of mobile devices, the number of decision makers or the more traditional notion of multiscale simulation and real-world scales of data. We are particularly interested in approaches that combine computational and interactive analytics in "mixed initiative" or Interactive Machine Learning systems, decision support in the context of an organization (e.g. communication between analysts and policy-makers), perceptual and cognitive aspects of the analytic task, and collaborative analysis using visual information systems, including developing trustable AI and the challenge of dis/misinformation. Minitrack Co-Chairs: David Ebert (Primary Contact) University of Oklahoma ebert at ou.edu Brian Fisher Simon Fraser University bfisher at sfu.ca Kelly Gaither University of Texas at Austin kelly at tacc.utexas.edu The Hawaii International Conference on System Sciences (HICSS) has been known worldwide as the longest-standing working scientific conferences in Information Technology Management. Since 1968, HICSS has provided a highly interactive working environment for top scholars from academia and the industry from over 60 countries to exchange ideas in various areas of information, computer, and system sciences. HICSS ranks second in citation ranking among 18 Information Systems (IS) conferences [1], third in value to the MIS field among 13 Management Information Systems (MIS) conferences [2], and second in conference rating among 11 IS conferences [3]. Dr. David S. Ebert, Gallogly Chair Professor of ECE and CS Associate Vice President of Research and Partnerships Director, Data Institute for Societal Challenges (DISC) University of Oklahoma 5 Partners Place 201 Stephenson Pkwy, Ste 4600 Norman, OK 73019 ebert at ou.edu -------------- next part -------------- A non-text attachment was scrubbed... Name: image001.gif Type: image/gif Size: 92 bytes Desc: image001.gif URL: From wanling.cai at tcd.ie Sat Jun 15 11:11:31 2024 From: wanling.cai at tcd.ie (Wanling Cai) Date: Sat, 15 Jun 2024 09:11:31 +0000 Subject: [Infovis] ACM UMAP 2024 | Standard Registration until 21 June Message-ID: * We apologize if you receive multiple copies of this email * * Online version: https://www.um.org/umap2024/registration/ ACM UMAP 2024 ? Standard Registration until 21 June ACM UMAP 2024: The 32nd ACM Conference on User Modeling, Adaptation and Personalization Cagliari, Sardinia, Italy July 1-4, 2024 ACM UMAP ? User Modeling, Adaptation and Personalization ? is the premier international conference for researchers and practitioners working on systems that adapt to individual users, to groups of users, and that collect, represent, and model user information. ACM UMAP is the successor to the biennial User Modeling (UM) and Adaptive Hypermedia and Adaptive Web-based Systems (AH) conferences that were merged in 2009. It is sponsored by ACM SIGCHI and SIGWEB, and organized with User Modeling Inc. as the Steering Committee. Proceedings are published by ACM and part of the ACM Digital Library. ACM UMAP 2024 is organized as an in-presence event, with online attendance support only during workshops and tutorials (i.e., the main conference will be run fully in-presence). Only workshops and tutorials will be streamed. ACM UMAP 2024?s organizers seek to foster an accessible and inclusive conference. We recognize that attendees have differing abilities to pay, and have instituted a tiered pricing program to accommodate different financial needs. Thanks for your interest in UMAP 2024! Please read the information link below carefully regarding costs and deadlines. * Registration information: https://www.um.org/umap2024/registration/ - Standard Registration until June 21, 2024 - Onsite Registration By July 4, 2024 * Registration Link: https://cvent.me/ekykDz Contact Information If you have any questions or enquiries, please contact: umap2024-chair at um.org. From FatemeRajabiyazdi at cunet.carleton.ca Mon Jun 17 16:59:57 2024 From: FatemeRajabiyazdi at cunet.carleton.ca (Fateme Rajabiyazdi) Date: Mon, 17 Jun 2024 14:59:57 +0000 Subject: [Infovis] IEEE EduVis 2024 cfp Message-ID: We invite you to submit to our 2nd IEEE EduVis workshop, which aims to continue discussions on visualization education at the IEEE VIS 2024 conference. This year, submissions will focus on special topics relevant to the EduVIS community. Three submission tracks are: * Visualization for Education [Vis4Ed]: use of visualization in educational settings of any discipline or topic * AI for Visualization Education [AI]: integrate or limit tools like ChatGPT and generative AI into visualization education * Generic Topics in Visualization and Education [General]: includes any other submission relevant to the workshop We welcome submissions in the form of full papers or education reports that share opinions or teaching reflections. Submissions are due July 1. More info: https://ieee-eduvis.github.io/ Best, Fateme [cid:image001.png at 01DAC0A5.7A018DF0] Fateme Rajabi, PhD, PEng Assistant Professor Systems and Computer Engineering Carleton University, Ottawa, Canada http://healthvisfutures.sce.carleton.ca/ This email contains links to content or websites. Always be cautious when opening external links or attachments. Please visit https://carleton.ca/its/help-centre/report-phishing/ for information on reporting phishing messages. When in doubt, the ITS Service Desk can provide assistance. https://carleton.ca/its/chat -----End of Disclaimer----- From Jean-Daniel.Fekete at inria.fr Tue Jun 18 19:19:04 2024 From: Jean-Daniel.Fekete at inria.fr (Jean-Daniel Fekete) Date: Tue, 18 Jun 2024 19:19:04 +0200 Subject: [Infovis] [CFP] First IEEE VIS Workshop on Progressive Data Analysis and Visualization (PDAV) Message-ID: We solicit contributions that focus on progressive visualization and visual analytics The increasing amount of data is a long-standing challenge for data analysis systems. Although building interactive systems has been a central focus of the visualization community, when applied to large-scale data and complex algorithms, most current visualization systems suffer from long, unmanaged computation delays between user interactions and system responses, rendering the systems unusable. The critical challenge we face here is to make a system?s latency manageable, ultimately ensuring it remains below the golden limits of human latency regardless of the amount of input data and complexity of algorithms. Progressive Data Analysis and Visualization (PDAV) is a novel programming paradigm to control latency by replacing long computations with a series of smaller computations with bounded latency, improving iteratively until the whole computation is completed or until the user is satisfied with the latest iteration and stops. Thus, PDAV computations also need to inform the user about the quality of the result to allow early decisions with controlled quality. With PDAV, visual exploration systems can scale to large data sizes and use complex algorithms interactively, provided they are adapted to run progressively. This new paradigm is promising but will require important research and technical work to become mainstream. This workshop is aimed at explaining and accelerating the development of the paradigm. The workshop will present state-of-the-art research and work-in-progress to design and implement PDAV systems. We encourage late-breaking work, research in progress, and position papers; for example, topics of interest to the workshop include (but are not limited to): Progressive Techniques for Information and Scientific Visualization Progressive Visual Analytics Systems Progressive Algorithms and Data Structures Progressive Databases and Data Management Systems Progressive Machine Learning Progressive Artificial Intelligence Progressive Data Science User Interfaces for Progressive Systems Languages and Toolkits for Progressive Systems Uncertainty in Progressive Systems Infrastructure for Progressive Systems Human Factors in Progressive Data Analysis Applications of Progressive Visual Data Analysis Theories for Progressive Visual Data Analysis Evaluation of Progressive Systems Important Dates Submission Deadline: 1st July 2024 Notification of Acceptance: 19th July 2024 Camera Ready Paper and Poster: 26th August 2024 Workshop (1/2 Day, Morning): 14th October 2024 Organizers Alex Ulmer, Fraunhofer IGD Jaemin Jo, Sungkyunkwan University Michael Sedlmair, University of Stuttgart Jean-Daniel Fekete, Inria & Universit? Paris-Saclay More info: https://ieee-vis-pdav.github.io/ For questions, please email the workshop chairs directly: pdav-chairs at ieeevis.org Alex, Jaemin, Michael & Jean-Daniel -- Jean-Daniel Fekete Jean-Daniel.Fekete at inria.fr Aviz Team Leader Inria, Universit? Paris-Saclay INRIA Saclay Centre www.aviz.fr/~fekete Bat 660, Universit? Paris-Saclay tel: +33 1 69156551 F91405 ORSAY Cedex, France fax: +33 1 69154240 From ana.crisan at salesforce.com Tue Jun 18 20:06:57 2024 From: ana.crisan at salesforce.com (Ana Crisan) Date: Tue, 18 Jun 2024 11:06:57 -0700 Subject: [Infovis] Submission Open for Visualization in Data Science Symposium @ IEEE VIS Message-ID: VDS 2024, the tenth Symposium on Visualization in Data Science, solicits original work that emphasizes the role, application, and impact of visualization in data science. We would like to particularly encourage papers that cross disciplinary boundaries and show how visualization in data science can be a catalyst for discovery. Papers that integrate visualization with any stages of the data science pipeline (collecting data, cleaning data, mining data, exploring data, and communicating data) would be welcome as submissions to VDS. Special Theme : Data Science in the Age of AI This year we have a special theme soliciting contributions concerning ?Data Science in the Age of AI?. We encourage authors to submit their work involving systems, techniques, studies, and theory relating to the relationship between AI and data science work. Unlike previous years, we also encourage the submission of position papers if they belong to the special theme. Contributions to VDS that do not concern this theme are still encouraged. VDS accepts archival full and short paper submissions for talks. *Deadline:* July 6th, 2024 Submission Details: https://www.visualdatascience.org/2024/cfp/ Contact: vds at ieeevis.org From panagiotidou.georgia at protonmail.com Wed Jun 19 10:01:37 2024 From: panagiotidou.georgia at protonmail.com (Georgia Panagiotidou) Date: Wed, 19 Jun 2024 08:01:37 +0000 Subject: [Infovis] IEEEVIS Workshop on Sustainable Practices within Visualization and Physicalization Message-ID: <3uXCzCsOaNBdHZwN1nd88YmiTTx703qhpuVL_SUdD5OP5oJUI6IWu9ZHN1lJGQTGIKvvB-r7OjquQu1hdg1XooKgtSljmFwH9UG9ozDKCTk=@protonmail.com> Just a few more days left to submit your ideas/provocations/designs to the VISions of the Future: Sustainable Practices within Visualization and Physicalization workshop! Join us at IEEEVIS 2024 on Oct 14 in Florida where we will weave together two disparate strands of ?what can visualization do for climate research? and ?what can sustainability research teach the field of visualization? into a coherent sustainability agenda for the field of Visualization broadly. Submission deadline: July 1st Submission type: 2-4 paper/pictorial/provocation Submission details and more information: https://visionsofthefuture.github.io From karsten.klein at udo.edu Sat Jun 22 14:35:06 2024 From: karsten.klein at udo.edu (karsten.klein at udo.edu) Date: Sat, 22 Jun 2024 14:35:06 +0200 Subject: [Infovis] Graph Drawing 2024: Call for Software Presentations Message-ID: <1d32221f-2a2c-41a3-b8e0-671acf8a085c@udo.edu> Please, help us to distribute this announcement. Apologies for cross-posting. =================================================================== Call for Software Presentations GD 2024 32nd International Symposium on Graph Drawing and Network Visualization September 18?20, 2024 ? Vienna, Austria https://graphdrawing.github.io/gd2024/ Important Dates: ---------------- Expression of interest: July 07 Notification of acceptance: July 20 Proceedings abstract due: August 20 =================================================================== For more than 30 years, the International Symposium on Graph Drawing and Network Visualization (GD) has been the main annual event for researchers that focus on combinatorial and algorithmic aspects of graph drawing, their practical evaluation, as well as on the design of network visualization systems and interfaces. Researchers and practitioners working on all aspects of graph drawing and network visualization participate in the symposium. Celebrating the first return of GD to Vienna since the 9th GD Symposium in 2001, we would like to revive the idea of the successful GD 2001 software exhibition and invite software presentations for this year's edition. Software presentations at GD are opportunities to introduce and demonstrate implementations of methods and interfaces for network visualisation, including frameworks and editors or any other tools that support researchers and practitioners in their work. Software realisations that do not directly target application areas or research, but demonstrate some originality regarding outreach to the general public or have artistic value are also very welcome. The software presentation will take place as a part of the core GD program, and participating contributors will get the opportunity to submit a two-page abstract describing their software, which will be part of the official proceedings. The software should be demonstrated on site at the conference, the presenters are welcome to also bring a poster and video describing their software. As there is limited space, we first kindly ask anyone interested in contributing to submit a one-page expression of interest, which should include a short description of the software and its value for the graph drawing community, as well as a short description of how the software would be presented. Please send your expression of interest as a PDF file to gd2024 at easychair.org. Program Committee Chairs ------------------------ Stefan Felsner (Technical University Berlin) Karsten Klein (University of Konstanz) From yalong.yang at gatech.edu Sun Jun 23 19:25:42 2024 From: yalong.yang at gatech.edu (Yang, Yalong) Date: Sun, 23 Jun 2024 17:25:42 +0000 Subject: [Infovis] [CfP] Call for Posters for ACM Interactive Surfaces and Spaces (ISS) 2024 (Deadline August 15, 2024) Message-ID: *** Apologies for cross postings *** Call for Posters for ACM Interactive Surfaces and Spaces (ISS) 2024 ACM Interactive Surfaces and Spaces (ISS) is the premier academic venue for research in the design, development, and use of new and emerging interactive surface technologies and interactive spaces. This years conference will take place 27-30 October 2024 in Vancouver, BC, Canada. The venue will be UBC Robson Campus. The ACM ISS 2024 poster program offers an engaging venue to present and discuss new and developing research. Posters enable researchers to get feedback on early-stage work and work-in-progress, establish potential collaborations, and discuss burning issues in ISS with the larger community in an informal manner during the interactive poster session. A poster will enable you to: * Present your poster in person at the conference. There will also be a Best Poster Award at the conference. * Publish an extended abstract of the poster in the electronic conference proceedings in the ACM Digital Library. * Publish an optional video of up to 3 minutes long in the electronic conference proceedings in the ACM Digital Library. * Work that is best suited for a poster submission includes, but is not limited to, preliminary results, thought-provoking and current topics, novel experiences and/or prototypes that have not been fully tested but show great promise, summaries of small-scale studies, and design-led explorations of interactive tabletops, surfaces and spaces. Deadline: Your poster and additional files should be submitted by August 15. Topic Areas ISS 2024 welcomes Poster Submissions about a range of topics relating to interactive surfaces and spaces, as well as novel interface technologies, that include (but not limited to): * Large display interfaces and multi-display environments * Gesture-based interfaces (i.e., hands, fingers, body) * Multi-modal interfaces * Tangible user interfaces * Novel interaction techniques and paradigms * Interaction with mobile and body-worn devices * Different materials and form factors (e.g., curved, sand, water, and so on) * Interactive 3D spaces (i.e., Mixed Reality and Augmented Reality, mid-air displays, and so on) * Large scale and outdoor interactive spaces (e.g., projected interfaces, drones, and so on) * Interactive architecture * Beyond traditional surfaces (i.e., shape-changing and actuated surfaces, body-related, and so on) * Interactive information visualization/data presentation * Software engineering methods and frameworks * Social aspects and protocols related to interacting with surfaces and spaces * Interactive surfaces and spaces that support group work or social interaction * Hardware, including sensing and input technologies with novel capabilities, and results from maker communities * Human-centered design and methodologies related to interactive surfaces and spaces * Empirical evaluations of novel interactive surfaces and/or spaces designs * Evaluations of deployed interactive surfaces and/or spaces in specific domains (e.g., public spaces, education, science, business, entertainment, health, art, homes, and so on) Please refer to our homepage for the full call for posters and additional information: https://iss2024.acm.org/track/iss-2024-posters Posters Co-Chairs Yalong Yang, Georgia Tech Michelle Annett, MishMashMakers posters2024 at iss.acm.org From diagramspublicity at gmail.com Mon Jun 24 09:17:01 2024 From: diagramspublicity at gmail.com (DIAGRAMS CONFERENCE) Date: Mon, 24 Jun 2024 09:17:01 +0200 Subject: [Infovis] DIAGRAMS 2024|Call for participation Message-ID: *** CALL for PARTICIPATION: Diagrams 2024 *** 14th International Conference on the Theory and Application of Diagrams September 27 ? October 1, 2024 University of M?nster, Germany www.diagrams-conference.org/2024 *** Highlights *** - Keynote speakers: Mateja Jamnik, Catarina Dutilh Novaes and Barbara Tversky - Three Tracks: Main, Philosophy, and Psychology and Education - Three Workshops - Nine Tutorials - Graduate Symposium - Proceedings published by Springer ****** Registration to DIAGRAMS ?24 is now open ****** Visit: https://diagrams-2024.diagrams-conference.org/registration/ to register. Registration to the conferences gives assess to all talks, Workshops and Tutorials at the conference as well as the Graduate Symposium. All participants will furthermore receive a free copy of the Diagrams conference proceedings published by Springer. For more information including a list of accepted Workshops and Tutorials see: https://diagrams-2024.diagrams-conference.org Registration is open for everyone: *Early Bird ? on or before July 15, 2024* - Student: 390? - Regular: 470? *Late ? from July 16, 2024 up to September 1, 2024* - Student: 470? - Regular: 550? We hope you will join us at the conference! Best wishes, The Diagrams ?24 organizing team -- *Publicity Chair, Diagrams Conference 2024* Giulia Ferrari, PhD Mathematics Education University of Torino From jonathan.hook at york.ac.uk Mon Jun 24 10:51:58 2024 From: jonathan.hook at york.ac.uk (Jonathan Hook) Date: Mon, 24 Jun 2024 09:51:58 +0100 Subject: [Infovis] Two Industry-Driven Post-Doc Positions at CoSTAR LiveLAB (University of York, UK) Message-ID: Two Industry-Driven Post-Doc Positions at CoSTAR LiveLAB (University of York, UK) - Apply by: 01/07/2024 - Salary: ?36,024 - ?38,205 per year - Contract status: Fixed Term for 56 Months CoSTAR LiveLAB, led by the University of York, and based at Production Park in Wakefield, is a new research centre that focusses on applying new virtual production technologies to live events and how the latest developments can be used to ensure the UK has the skills and infrastructure to stay on the cutting edge of this type of technology. https://www.ukri.org/councils/ahrc/remit-programmes-and-priorities/convergent-screen-technologies-and-performance-in-realtime-costar/costar-live-lab/ We are seeking two Postdoctoral Research Associates for the development of new technologies for immersive live performances. The PDRAs will conduct R&D activities at Production Park in Wakefield, in close liaison with the Project Directors and Co-Investigators. Successful candidates will have a strong track record of R&D in creative technologies, including one or more of the following: Machine vision; machine learning; Data science and analytics; immersive and interactive audio; media signal processing; low latency networking; psychophysics; UX design and testing; VR/AR. Candidates should have strong coding skills. The PDRAs will be expected to work closely with industry partners and other relevant stakeholders on a range of different projects. Find out more and apply here: https://jobs.york.ac.uk/vacancy/postdoctoral-research-associate-for-costar-livelab-559641.html -- Jonathan Hook Professor of Interactive Media UX & Access Programme Lead: CoStar?Live Lab School of Arts and Creative Technologies University of York, York, YO10 5DD http://www.jonhook.co.uk ? From fatimahalaboud at hotmail.com Wed Jun 26 18:04:58 2024 From: fatimahalaboud at hotmail.com (fatimah alaboud) Date: Wed, 26 Jun 2024 16:04:58 +0000 Subject: [Infovis] Your Input Needed for Our Visualization Design Research Survey Message-ID: Hi all, I hope this message finds you well. I'm writing to invite you to participate in a short survey (around 5-10 minutes) for a data visualization research project. Your expertise in visualization design would be incredibly helpful! This survey aims to gather insights from visualization designers about the factors they consider when creating visualizations. Your anonymous responses will be used solely for research purposes, ultimately aiming to develop more effective visualization design methods. The survey is divided into six parts, covering your background, design considerations, visual encoding and interaction, evaluation and user feedback, machine learning usage, and open feedback. Please take your time and answer honestly. There are no right or wrong answers. https://docs.google.com/forms/d/e/1FAIpQLSclCDJV6hxRKalDKbjtkiF2K5HhrAalsm_yI0Gsai2oASW6TQ/viewform?usp=sf_link Thank you for your participation! Best regards, Fatimah Alqahtani PhD Student fatimahalaboud at hotmail.com Newcastle University From silvia.miksch at tuwien.ac.at Wed Jun 26 21:40:30 2024 From: silvia.miksch at tuwien.ac.at (Miksch Silvia) Date: Wed, 26 Jun 2024 21:40:30 +0200 Subject: [Infovis] Precall "Bilateral AI" (50 PhDs, 10 Postdocs), fall 2024 Message-ID: <38941a99-dae6-49c3-a8ae-cabe1d119723@tuwien.ac.at> ?Cluster of Excellence Bilateral Artificial Intelligence ?Pre-Call for Applications ?For the recently established Cluster of Excellence CoE Bilateral Artificial ?Intelligence (BILAI), funded by the Austrian Science Fund (FWF), we are ?looking for more than 50 PhD students and 10 Post-Doc researchers (m/f/d) ?to? join our team at one of the six leading research institutions across? Austria ?(see below). ?In BILAI, major Austrian players in Artificial Intelligence (AI) are ?teaming up to work towards Broad AI. As opposed to Narrow AI, which is ?characterized by task-specific skills, Broad AI ?seeks to address a wide array of problems, rather than being limited to a ?single task or domain. To develop its foundations, BILAI employs a Bilateral AI approach, effectively combining sub-symbolic AI (neural networks and machine learning) with symbolic AI (logic, knowledge representation, and reasoning) in various ways. ?Harnessing the full potential of both symbolic and sub-symbolic approaches can open new avenues for AI, enhancing its ability to solve novel problems, adapt to diverse environments, improve reasoning skills, and increase efficiency in computation and data use. These key features enable a broad range of applications for Broad AI, from drug development and medicine to planning and scheduling, autonomous traffic management, and recommendation systems. Prioritizing fairness, transparency, and explainability, the ?development of Broad AI is crucial for addressing ethical concerns and ?ensuring a positive impact on society. ?The research team is committed to cross-disciplinary work in order to provide theory and models for future AI and deployment to applications. ?CoE Research Institutions: ???? Johannes Kepler Universit?t Linz (JKU Linz) ???? Technische Universit?t Wien (TU Wien) ???? Alpen-Adria-Universit?t Klagenfurt (AAU) ???? Institute of Science and Technology Austria (ISTA) ???? Technische Universit?t Graz (TU Graz) ???? Wirtschaftsuniversit?t Wien (WU Wien) ?Board of directors: ???? Sepp Hochreiter (JKU Linz) ????? Agata Ciabattoni (TU Wien) ????? Thomas Eiter (TU Wien) ????? Gerhard Friedrich (AAU) ????? Christoph Lampert (ISTA) ????? Robert Legenstein (TU Graz) ????? Axel Polleres (WU Wien) ???? Martina Seidl (JKU Linz) ?The call for applications will open on *** September 1,*** 2024. For more ?information, see http://www.bilateral-ai.net ?Stay tuned From ieeevrpublicity at gmail.com Thu Jun 27 17:23:09 2024 From: ieeevrpublicity at gmail.com (IEEE VR Publicity) Date: Thu, 27 Jun 2024 11:23:09 -0400 Subject: [Infovis] IEEE VR 2025 Call for Papers - Abstracts due September 11, 2024 Message-ID: IEEE VR 2025: the 32nd IEEE Conference on Virtual Reality and 3D User Interfaces March 8-12, 2025 | Saint-Malo, France https://ieeevr.org/2025/contribute/papers/ Overview IEEE VR 2025 seeks original, high-quality papers in all areas related to virtual reality (VR), including augmented reality (AR), mixed reality (MR), and 3D user interfaces (3DUIs). This year, there is again a SINGLE submission deadline for a unified review process for both the IEEE TVCG and the conference only papers. The possible outcomes of this unified process are: 1. Accept as IEEE TVCG paper, with presentation at IEEE VR 2025 2. Accept as IEEE VR 2025 conference paper, with presentation at IEEE VR 2025 3. Accept as IEEE VR 2025 poster 4. Reject Inquiries: program2025 [at] ieeevr.org Important Dates Each deadline is 23:59:59 AoE (Anywhere on Earth) == GMT/UTC-12:00 on the stated day, no matter where the submitter is located. The submission deadlines will be strictly enforced. Requests for extensions will not be honored. - September 11 Wednesday, 2024: Abstracts due (REQUIRED) - September 18 Wednesday, 2024: Submissions due - December 10 Tuesday, 2024: Initial notifications - January 2 Thursday, 2025: Revised submissions due - January 9 Thursday, 2025: Final notifications - January 16 Thursday, 2025: Camera-ready materials due Submission Guidelines Submissions will be accepted through Precision Conference Solutions this year. https://new.precisionconference.com/vr IMPORTANT: IEEE VR 2025 uses a DOUBLE-BLIND review process. Failure to anonymize submissions will result in desk rejection. Each research paper should provide a contribution covering one or more of the following categories: methodological, technical, applications, and systems. - Methodological papers should describe advances in theories and methods of AR/VR/MR and 3DUI, such as ethical issues, theories on presence, or human factors. - Technical papers should describe advancements in algorithms or devices critical to AR/VR/MR and 3DUI development such as input, display, user interaction, or tracking. - Application papers provide an important insight to the community by explaining how the authors built upon existing ideas and applied them to solve an interesting problem in a novel way. Each paper should include an evaluation of the success of the use of AR/VR/MR and/or 3DUI in the given application domain. - System papers should indicate how the developers integrated techniques and technologies to produce an effective system, and convey any lessons learned in the process. Each paper should include an evaluation of its contributions, such as user studies, benchmarking and/or comparison with existing systems/techniques/methods. We welcome paper submissions between 4 and 9 pages, not including references. Authors are encouraged to submit videos to aid the program committee in reviewing their submissions. All paper submissions must be formatted using the IEEE Computer Society TVCG conference format ( https://tc.computer.org/vgtc/publications/conference/ ). Accepted papers and posters will have to be formatted by the authors according to the relevant camera-ready guidelines. Topics IEEE VR 2025 seeks contributions in VR/AR/MR and 3DUI, including, but not limited to, the following topics: - 360? video - 3D and volumetric display and projection technology - 3D authoring - 3D User Interfaces - Accessibility of immersive interfaces - Audio interfaces and rendering - Collaborative interactions - Computer graphics techniques - Crowd simulation - Cybersickness - Diversity and gender issues - Embodied agents, virtual humans, and (self-)avatars - Ethical issues - Evaluation methods - Haptic interfaces and rendering - Human factors and ergonomics - Immersive analytics and visualization - Immersive applications and games - Input devices - Locomotion and navigation - Mediated and diminished reality - Mobile, desktop, or hybrid 3DUIs - Modeling and simulation - Multi-user and distributed systems - Multimodal capturing and reconstruction - Multimodal/cross-modal interaction and perception - Multisensory interfaces and rendering - Perception and cognition - Presence, body ownership, and agency - Redirection - Software architectures, toolkits, and engineering - Teleoperation and telepresence - Therapy and rehabilitation - Touch, tangible, and gesture interfaces - Tracking - User experience and usability - XR technology infrastructure Review process The review process will have two cycles. Review Cycle I (Submission to Initial notification) Submissions will be assigned to two members of the VR 2025 International Program Committee (IPC): a coordinator (primary) and a secondary reviewer. Submissions that violate the submission guidelines or that receive low review scores from the coordinator and the secondary reviewer will be early rejected. This stage of the review process will be double blind. We will strive to have all other submissions receive a total of at least three reviews. Based on the reviews and in consultation with a subset of the IPC, the Program Chairs will make one of the following initial recommendations for each submission: - Conditionally accept as IEEE TVCG paper. Continuing our cooperation with the IEEE Transactions on Visualization and Computer Graphics (TVCG), these submissions with substantial contribution will be considered for publication in a special issue of IEEE TVCG. - Conditionally accept as conference paper. These submissions will be considered for inclusion in the Proceedings of IEEE VR, archived in the IEEE Xplore Digital Library. - Recommend as a two-page poster. Authors of a submission receiving this recommendation have the option of condensing their submission into a two-page poster, including references. Subject to a final approval by the Posters chairs, accepted posters will be included in the IEEE VR Abstracts and Workshops proceedings and will be archived in the IEEE Digital Library. Note that IEEE VR does not consider posters as a final disclosure of research results. Thus, work accepted as an IEEE VR poster might be eligible for inclusion in future publications. - Reject. Review Cycle II (Initial notification to Final decision) The revision of each conditionally accepted paper will be reviewed by its coordinator, who will make a final recommendation regarding acceptance. Should the conditions for acceptance not be met, the paper will be rejected. Additional Guidelines Abstract Submission. Note that a paper abstract must be uploaded seven days prior to the actual paper submission deadline. This facilitates the process of assigning reviewers, as the review process operates on a very tight schedule. Ethics and Responsibility. All submissions describing research experiments with human participants must follow the appropriate ethical guidelines required by the authors? institution(s), and authors are required to secure and report their approval by the relevant ethics committee prior to collecting data. An approval by any ethical review board, if required by your institution, needs to be indicated via the submission system. Authors will be required to submit the name of the ethical review board, approved protocol title and number, and date that ethical approval was obtained prior to running human participants. Authors must be able to provide proof of ethical approval upon request. Incorrect reporting of ethical approval will result in desk rejection. Participant Diversity. To support high-quality research, all submissions describing research with human participants should strive for participant diversity. As first steps toward this goal, VR 2025 is encouraging the following: - Research that aims to benefit a general population should be representative of that population. (e.g. balanced across gender or age). Research that claims to benefit a specific population should clearly state and justify its focus on that population (e.g. pilots, surgeons). - All submissions must report participant demographics (gender, age, etc.). Notes about recruiting representative populations: - Recruiting more diverse samples does not imply that the research must treat these data as independent variables and analyze differences in independent variables between demographic groups. - Recruiting more diverse samples does not increase the number of participants required for adequate statistical power given an effect size. - Many ethics review boards and funding sources already require participant diversity for inclusive and unbiased research. The VR 2025 program committee and external reviewers will be strongly encouraged to consider participant diversity in relation to the generality of the claims made by a submission as a first-order reviewing concern. Submissions that make general claims yet rely on a severely imbalanced participant groups may be negatively impacted by the reviewing process. Review Duties for Authors. The increasing number of submissions for IEEE VR makes us all dependent on a large number of good reviewers who are willing to provide constructive feedback and engage with authors on their work. Every paper needs three quality reviews. To expand the reviewing pool and to promote quality reviews, for each submitted paper, one author will be required to register to review up to three papers through PCS at the time of submission. For example, if the same author group submits two papers, they need to commit to reviewing six papers. Additionally, senior authors are encouraged to ask experienced junior authors to register in PCS to review papers, and then to mentor the junior authors during the review process. Presentation at the Conference. All accepted submissions must be presented orally at the conference. An in-person presentation is expected, and online presentations will be accommodated only in exceptional cases. Requests for online presentations due to exceptional cases must be made at least one month before the conference. Submission Language. All paper submissions must be in English. Previous Publication and Plagiarism. Submitted manuscripts must not have been previously published. A manuscript is considered to have been previously published if it has appeared in a peer-reviewed journal, magazine, book, or meeting proceedings that is reliably and permanently available afterward in print or electronic form to non-attendees, regardless of the language of that publication. A manuscript identical or substantially similar in content (in its entirety or in part) to one submitted to VR should not be simultaneously under consideration for another conference or journal during any part of the VR review process, from the submission deadline until notifications of decisions are emailed to authors. In some situations, a submission may build upon prior work. In order to fully explain the relationship between the submitted paper and prior work, authors may upload additional papers as well as a non-anonymous letter of explanation that highlights the significant changes or advances; these materials will only be seen by the primary reviewer. Specifically, this treatment is applied to the following cases: - non peer-reviewed works that are publicly available (on arXiv, as a technical report, etc.) - non-archival publications presented in past IEEE VR conferences (posters, demos, etc.) Submissions will be checked for plagiarism using IEEE Crosscheck. Detection of significant plagiarism will lead to rejection. For more information about definitions of plagiarism and IEEE policies in this area, please see the Introduction to the Guidelines for Handling Plagiarism Complaints and the IEEE Publication Services and Products Board Operations Manual . AI-generated Text. Large-scale language models (LLMs) such as ChatGPT can only be used by the authors to edit grammar of their own text. Submission Anonymity. * IEEE VR uses a DOUBLE-BLIND review process * This means that both the authors and the reviewers must remain anonymous to each other. Submissions (including citations and optional videos) must not contain information that identifies the authors, their institutions, funding sources, or their places of work. Relevant previous work by the authors must be cited in the third person to preserve anonymity (exceptions were described above). Authors should work diligently to ensure that their submissions do not expose their identities either intentionally or through carelessness. Authors that have questions/issues around the double-blind submission policy should contact the program chairs. * Failure to make reasonable attempts to adhere to the double-blind policy will result in desk rejection. * Pre-dissemination through public online repositories. Uploading the submitted manuscript to an online repository (e.g., arXiv) before the end of the review process does not constitute a reason for rejecting the manuscript. However, the authors should be advised that doing so can compromise the anonymity of their manuscript and therefore bias its double-blind review. Videos. Videos must be submitted according to the instructions on the submission website. Videos submitted with papers will automatically be considered for possible inclusion in the video proceedings (video submissions may also be made independently, as described in the separate Call for Videos). When submitted as supporting material, videos must be free of any identifying information prior to reviewing as per the double-blind submission policy. If accepted for the video proceedings, a revised version of the materials will be requested. Contactsprogram2025 [at] ieeevr.org Technical Papers Chairs: - Daisuke Iwai, University of Osaka, Japan - Luciana Nedel, Federal University of Rio Grande do Sul, Brazil - Tabitha Peck, Davidson College, USA - Voicu Popescu, Purdue University, USA [image: beacon] From Jean-Daniel.Fekete at inria.fr Fri Jun 28 18:21:12 2024 From: Jean-Daniel.Fekete at inria.fr (Jean-Daniel Fekete) Date: Fri, 28 Jun 2024 18:21:12 +0200 Subject: [Infovis] [Deadline Extension] First IEEE VIS Workshop on Progressive Data Analysis and Visualization (PDAV) Message-ID: <0bebc016-59f3-4eea-9520-b90def1d730c@inria.fr> The submission deadline is extended to the 15th of July. Take the chance to submit your late-breaking research results, or give your planned submission the final touch! https://ieee-vis-pdav.github.io/ We solicit contributions that focus on progressive visualization and visual analytics The increasing amount of data is a long-standing challenge for data analysis systems. Although building interactive systems has been a central focus of the visualization community, when applied to large-scale data and complex algorithms, most current visualization systems suffer from long, unmanaged computation delays between user interactions and system responses, rendering the systems unusable. The critical challenge we face here is to make a system?s latency manageable, ultimately ensuring it remains below the golden limits of human latency regardless of the amount of input data and complexity of algorithms. Progressive Data Analysis and Visualization (PDAV) is a novel programming paradigm to control latency by replacing long computations with a series of smaller computations with bounded latency, improving iteratively until the whole computation is completed or until the user is satisfied with the latest iteration and stops. Thus, PDAV computations also need to inform the user about the quality of the result to allow early decisions with controlled quality. With PDAV, visual exploration systems can scale to large data sizes and use complex algorithms interactively, provided they are adapted to run progressively. This new paradigm is promising but will require important research and technical work to become mainstream. This workshop is aimed at explaining and accelerating the development of the paradigm. The workshop will present state-of-the-art research and work-in-progress to design and implement PDAV systems. We encourage late-breaking work, research in progress, and position papers; for example, topics of interest to the workshop include (but are not limited to): Progressive Techniques for Information and Scientific Visualization Progressive Visual Analytics Systems Progressive Algorithms and Data Structures Progressive Databases and Data Management Systems Progressive Machine Learning Progressive Artificial Intelligence Progressive Data Science User Interfaces for Progressive Systems Languages and Toolkits for Progressive Systems Uncertainty in Progressive Systems Infrastructure for Progressive Systems Human Factors in Progressive Data Analysis Applications of Progressive Visual Data Analysis Theories for Progressive Visual Data Analysis Evaluation of Progressive Systems Important Dates Submission Deadline: 1st July 2024 Notification of Acceptance: 19th July 2024 Camera Ready Paper and Poster: 26th August 2024 Workshop (1/2 Day, Morning): 14th October 2024 Organizers Alex Ulmer, Fraunhofer IGD Jaemin Jo, Sungkyunkwan University Michael Sedlmair, University of Stuttgart Jean-Daniel Fekete, Inria & Universit? Paris-Saclay More info: https://ieee-vis-pdav.github.io/ For questions, please email the workshop chairs directly: pdav-chairs at ieeevis.org Alex, Jaemin, Michael & Jean-Daniel -- Jean-Daniel Fekete Jean-Daniel.Fekete at inria.fr Aviz Team Leader Inria, Universit? Paris-Saclay INRIA Saclay Centre www.aviz.fr/~fekete Bat 660, Universit? Paris-Saclay tel: +33 1 69156551 F91405 ORSAY Cedex, France fax: +33 1 69154240 From FatemeRajabiyazdi at cunet.carleton.ca Sat Jun 29 14:08:14 2024 From: FatemeRajabiyazdi at cunet.carleton.ca (Fateme Rajabiyazdi) Date: Sat, 29 Jun 2024 12:08:14 +0000 Subject: [Infovis] IEEE EduVis 2024 cfp [Deadline extension] Message-ID: The submission deadline for the 2nd IEEE EduVis workshop has been extended to July 8th. We welcome submissions in the form of full papers or education reports that share opinions or teaching reflections. Submissions will focus on special topics relevant to the EduVIS community: * Visualization for Education [Vis4Ed]: use of visualization in educational settings of any discipline or topic * AI for Visualization Education [AI]: integrate or limit tools like ChatGPT and generative AI into visualization education * Generic Topics in Visualization and Education [General]: includes any other submission relevant to the workshop For more information, please view: https://ieee-eduvis.github.io/ [cid:image001.png at 01DAC9FB.7A33A470] Fateme Rajabi, PhD, PEng Assistant Professor Systems and Computer Engineering Carleton University, Ottawa, Canada http://healthvisfutures.sce.carleton.ca/ This email contains links to content or websites. Always be cautious when opening external links or attachments. Please visit https://carleton.ca/its/help-centre/report-phishing/ for information on reporting phishing messages. 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